Subjects

Open Evening Wednesday 29th September

Computer Science

Intent

What we are trying to achieve with our curriculum

A high-quality computing education equips students to use computational thinking and creativity to understand and change the world.  The aim is for the students to be active and engaged users and creators in the emerging digital economy through theoretical knowledge of computer systems coupled with practical application of this knowledge. We want students to learn transferable skills that can be applied to other subjects to speed up the research and analysis required to pinpoint key information to further progress in these subjects. Through this course pupils will be meeting the three key areas of the National Computing Curriculum:

●        develop their capability, creativity and knowledge in computer science, digital media and information technology

●        develop and apply their analytic, problem-solving, design, and computational thinking skills

●        understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns

 

CS has deep links with mathematics, science, and design and technology and provides insights into both natural and artificial systems.

 

Implementation

How we deliver our curriculum

 

VIRTUES IN CS

  • Perseverance
  • Resilience
  • Determination
  • Trustworthy
  • Honesty
  • Curiosity
  • Reflection
  • Good judgement
  • Discernment
KS3

Please see the Subject Profile Statement for ICT

 

KS4

The subject is taught with  a combination of both physical resources such as books and work documents and digital work which is inline with the course structure set out by the examining body. Following a sequence of work allowing pupils to be prepared for the final examination at GCSE is two exams at the end of the course. With interim assessments for pupils at the end of each module of  work. Pupils are taught using digital and non-digital based lessons to ensure that they fulfil the specification requirements asking that pupils:

●understand and apply the fundamental principles and concepts of computer science, including abstraction, decomposition, logic, algorithms, and data representation.

●analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs.

●think creatively, innovatively, analytically, logically and critically.

●understand the components that make up digital systems, and how they communicate with one another and with other systems.

●understand the impacts of digital technology to the individual and to wider society.

● apply mathematical skills relevant to computer science.

KS3 and KS4

Pupils are taught by dedicated and enthusiastic subject specialists where continued professional development is a recognised strength. Pupils receive regular verbal and written feedback following the school system of SPADE. RED time is used as a key learning point through KS4 to assist in recall and retention of information.

 

Impact

The difference that our curriculum makes to our pupils

Pupils are encouraged to be inquisitive and enquiring in their use and understanding of digital equipment and software. While at the same time being assessed both formally and summative to record progression to help monitor and motivate pupils to achieve their potential. The skill set of Computational thinking encourages pupils to break down problems and find solutions.  This is a highly sought after skill in the economy for a wide range of jobs, including many blue chip companies.

GCSE pass rates are good and the uptake of female pupils into the subject is growing faster than the national average for computer science.  Subject knowledge can be applied in other subjects and is an exciting foundation for further study in computing, software design, engineering and applied physics.

 

Computer Science
KS3 Computer Science is not taught directly until KS4, elements are woven into the KS3 curriculum for IT/Computing.
KS4 OCR j277 Computer Science

 

KS4

The subject is taught with a combination of both physical resources such as books and work documents and digital work which is in line with the course structure set out by the examining body. Following a sequence of work allowing pupils to be prepared for the final examination at GCSE is two exams at the end of the course. With interim assessments for pupils at the end of each module of work. Pupils are taught using digital and non-digital based lessons to ensure that they fulfil the specification requirements asking that pupils:

●        understand and apply the fundamental principles and concepts of computer science, including abstraction, decomposition, logic, algorithms, and data representation.

●        analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs.

●        think creatively, innovatively, analytically, logically and critically.

●        understand the components that make up digital systems, and how they communicate with one another and with other systems.

●        understand the impacts of digital technology to the individual and to wider society.

●        apply mathematical skills relevant to computer science.

KS3 and KS4

Pupils are taught by dedicated and enthusiastic subject specialists where continued professional development is a recognised strength. Pupils receive regular verbal and written feedback following the school system of SPADE. RED time is used as a key learning point through KS4 to assist in recall and retention of information.

 

General Textbooks & endorsed resources

New GCSE Computer Science OCR Complete Revision & Practice – for exams in 2022 and beyond

https://amzn.to/3E0TrFu

ISBN:

1789085586

 

Publisher:

Coordination Group Publications Ltd (CGP)

Date:

5th June 2020

Websites

https://senecalearning.com/en-GB/blog/gcse-computer-science-revision/

https://www.bbc.co.uk/bitesize/examspecs/zmtchbk

https://quizlet.com

https://student.craigndave.org/